nancy drew clue crew
Message in a Haunted Mansion
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Loosening the chandelier too much so that it falls and breaks.
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Not putting out the fire in time.
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Going through the secret passage without a lantern.
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Spending too long going through Louis's briefcase and getting caught.
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Telling Louis that you found "Gum Bo Fu" in a book instead of in a magazine.
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Staying in Abby's room after 6pm and getting caught.
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Letting the culprit get away.
Treasure in the Royal Tower
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Staying out in the cold for too long.
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Failing to shut off the library alarm and getting caught.
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Attempting to jump to the elevator shaft ladder
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Getting crushed in the elevator shaft
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Letting the culprit get away.
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After you get found when you almost get frozen, and you operate the ski lift again.
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Not getting in the air vent in time and getting caught
The Final Scene
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Attempting to get the gear on the second level without the wand and falling.
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Not pulling the box above the trap door up high enough, so that it falls and kills you when you try to go to the basement
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Punching in the gate's code without wearing the rubber gloves.
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Getting hit by the falling lamp.
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Not hiding from the police in the wardrobe in time and getting caught.
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Not stopping the demolition in time.
Secret of the Scarlet Hand
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Getting electrocuted by the HAM radio.
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Dropping the Mayan calendar stones.
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Failing to use the glow stick when exiting the temple corridor.
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Not escaping the monolith in time and suffocating.
Ghost Dogs of Moon Lake
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Trying to walk on the rotten floorboards and falling.
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Blowing up the speedboat.
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Using the speedboat without picking up the life jacket.
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Pumping the gas canister too many times.
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Not freeing yourself from the tool shed when it is on fire.
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Not putting out the fire after you get out.
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Trying to explore the passageway under the cemetery when your flashlight runs out of power.
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Opening the vault while the water is still in it and drowning.
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Letting the culprit hit you on the head with a dog bone.
The Haunted Carousel
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Not switching the tracks on the roller coaster in time and getting hit by the train.
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Not turning off the iron in Nancy's hotel room.
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Trying to grab the brass ring too soon.
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Getting electrocuted while trying to fix the door to open the roller coaster.
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Failing to put on goggles when making the dowel.
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Getting skewered by a pole under the carousel.
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Getting hit by a falling puffer fish.
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Not throwing the jewelry at the culprit.
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Not getting out of the workshop and being caught by the culprit.
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Not getting the brass ring and escaping through the locked door and getting caught by the culprit.
Danger on Deception Island
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Failing to put on a safety helmet when biking
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Giving Katie a rotten sandwich
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Eating a rotten sandwich
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Giving Holt a female Dungeness crab twice
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Slipping on rocks at Sandcastle Beach
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Failing to dodge falling lighthouse pieces
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Failing to wear life jacket
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Paddling past the buoys
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Crashing the kayak
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Failing to hide when the culprit is coming
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Not throwing the scuba tank at the whale so he can hit the culprit in the end
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Not running from your hiding place in the ending
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Getting caught by the culprit's henchmen
The Secret of Shadow Ranch
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Picking unripe vegetables for Shorty twice.
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Trying to take an egg from the chicken with the warning sign over it.
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Leading the horse to the riding area before getting permission from Tex.
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Leaving the stables while the horse is still saddled up.
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Starting a fire.
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Over-baking a cake.
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Making the chickens or horses sick.
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Not fixing the hole in the fence and letting the coyotes eat all the chickens.
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Get bitten by a rattlesnake in the garden.
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Get stung by a scorpion.
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Knocking the key for the jail cell down the hole.
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Failing to escape and trap the villain in the maze.
Curse of Blackmoor Manor
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Waking Mrs. Drake up in the middle of the night.
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Getting eaten by Mrs. Drake's carnivorous plant.
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Feeding Loulou cakes with poisonous ingredients.
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Blowing up while doing the alchemy puzzle.
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Getting crushed in the moving rooms (devil squares).
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Failing to run from the heavy iron box.
Secret of the Old Clock
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Falling off the bridge trying to catch the paper flying across the screen
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Being caught by Mr. Topham while trying to sneak/search his house (What on earth was that?!)
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Not tightening the bolts on the wheel of the car
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Not catching the culprit at the end of the game
Danger By Design
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Not answering the phone in time and getting fired.
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After the German accent guy calls and you knock on Minette's door again.
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Getting caught by the catacomb cops in the tunnels.
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Not disarming the paint bomb in time.
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Knocking down the chemicals while making photos.
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Not finding an air pocket in time and drowning.
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Getting caught in the water fan.
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Not blocking enough of the culprit's punches.
Creature of Kapu Cave
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Getting caught by Dr. Craven while snooping around his desk.
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Getting caught by "men in yellow" in greenhouse.
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Letting the culprit escape.
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Getting crushed by boulder.
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Falling into lava while trying to jump across rocks.
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Incorrectly solving elements puzzle and getting shot by poison darts.
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As Frank, running out of air while snorkelling.
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As Frank, going down wrong underwater current, or taking too long to choose
Warnings at Waverly Academy
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Getting expelled by getting 15 demerits. Throughout the game, Nancy can earn demerits by pulling the fire alarm, breaking the glass of the special collections cabinet, climbing into the school's oak tree, failing to serve as Snack Shop Boss for the day, serving a teacher's snack too slowly, breaking into a classroom or another student's room during the day, or sneaking around after 11:00 p.m. and failing to hide behind furniture when Paige approaches, getting her caught by Paige.
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Climbing onto a wrong branch while following Casper (a squirrel) up the tree, which causes the branch to break.
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Failing to complete the game's final puzzle in time and allowing the bladed pendulum to slice Nancy.
Alibi in Ashes
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Failing to escape the burning town hall and perishing in the fire
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Trying to get into the old town hall through the front door
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Escaping from jail by exiting through the front door
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Getting caught snooping through a suspect's things
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Not escaping the tunnels in time to stop the culprit
Ghost of Thornton Hall
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Try jiggling the door in the showroom before unlocking it with the scales and a scythe will fall and hurt Nancy. This will also happen if you say the wrong phrase and Harper doesn't open the door.
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Linger too long on the stack of debris in the ruins and the wood from above will fall down on top of Nancy.
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Tell Jessalyn you'll tell everyone where she is and Harper will knock you out.
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Get caught snooping in Clara's briefcase.
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Dig in the wrong spot and be exposed to fumes (and a ghost attack)
The Silent Spy
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Find a bad hiding spot or don't hide at all when Moira's house is raided and Revenant will abduct Nancy.
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Stay in Bridget's room too long and she will come in and find you.
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Overheat the computer or make it too cold and Ewan will make you leave if you don't hide.
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Press the wrong buttons in the elevator when you have to get back to the computer room and Nancy will be gassed.
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Take too long to get out of the garbage compactor and Nancy and Zoe will be crushed.
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Take too long to dismantle the bomb and it will unleash the virus.
Labyrinth of Lies
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Don't disarm the alarm in the workshop and Nancy will be caught and forced to leave.
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Don't step out of the way of the boulder in one of the Underworld sets and Nancy will be crushed.
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Try to cross the river of fire without raising the bridge and Nancy will burn.
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Fail to trap the villain and they will kill Nancy.
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Make too many mistakes in the seed puzzle at the end and the floor will open, causing Nancy to fall into the fire
Sea of Darkness
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Take too long to open the hatch in the lighthouse when the windows come down and Nancy will freeze to death.
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Take too long to reopen the bilge when Nancy gets trapped in it and she will drown.
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Hack in the wrong area in the ice caves and they will fall upon Nancy. (This appears to be the "ending" second chance, although she can do this anytime in the game.)
Secrets can Kill
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Fail to stop the gas leak in the diner and it will blow up.
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Fail to stop the boiler from exploding in time and the school will blow up.
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Allow the villain to kill you.
Stay Tuned for Danger
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Pull the fire alarm in the studio and get kicked off the case.
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Allow the bomb to explode.
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Get caught by Ralph while sneaking around the studio at night.
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Allow the villain to kill Nancy.
Last Train to Blue Moon Canyon
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Pull the emergency brake. (This is only possible before someone else does.)
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Pull the wheel that releases the steam through the train before connecting all the pipes and the train will be flooded with steam. (Can be stopped by turning it back in time.)
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Pull the boards in the mine out of order (or the wrong board) and have it collapse.
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Take a wrong turn on the tracks (or not hit the switch) at the end and either fall, get stuck in the mine forever or blow up.
The White Wolf of Icicle Creek
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Burn the food while cooking.
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Stay out in the cold too long and Nancy will freeze to death.
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Shovel over too many thin spots on the pond and Nancy will fall in.
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Bump into too many things while snowmobiling and the snowmobile will crash.
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Catch a mine while ice fishing and the shack will blow up.
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Go through Avalanche Ridge without snowshoes and Nancy will get caught in an avalanche.
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Pass out in the sauna by not turning on the cold water in time.
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Allow the villain to get away.
Legend of the Crystal Skull
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Get bitten by the spider too many times and Nancy will die.
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Get stung by the wasps too many times and Nancy will have to go home. Do it again for the tip.
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Go out the emergency door at Zeke's and Bess will get arrested. Do it again for the tip.
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Allow Bernie to eat Nancy.
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Allow the villain to get away.
The Phantom of Venice
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Inputting the incorrect combination at Zattere
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Banging on the locked gate at Zattere multiple times
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Being stung by too many bees when picking flowers
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Getting caught snooping in Fango's office
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Not avoiding the falling urn
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Failing the stakeout
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Walking in the dark with no flashlight and falling into a hole
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Not getting out of the water trap in time
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Letting the culprit get away
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Picking the lock and entering Fango's office while he's in there
The Haunting of Castle Malloy
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Attempting to cross the bog and drowning.
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Exploding the jet pack.
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Trying to jump across the gap in the tower stairs and falling.
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Falling off a cliff.
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Plummeting into the ocean while using the jet pack.
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Mixing volatile chemicals and causing an explosion.
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Detonating a WWII-era rocket.
Ransom of the Seven Ships
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Being hit by too many rocks while climbing the mountain
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Running out of oxygen underwater
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Being stung by too many jellyfish
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Blowing up while fixing the golf cart's battery
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Crashing the sailboat too many times
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Ascending too quickly when scuba diving
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Failing to correctly solve the hourglass puzzle enough times
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Putting the final key in the wrong keyhole
Trail of the Twister
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Crashing the car too many times.
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Driving into a hailstorm after repairing the antennae.
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Failing to unlock the storm shelter in time.
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Leaving the storm shelter too soon.
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Driving directly into the twister during the final chase.
Shadow at the Water's Edge
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Asking Miwako about the newspaper article on Kasumi's death.
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Attempting to get past Suki while she's in guard mode.
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Getting caught by Miwako when steaming open her password envelope.
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Not solving the mirror image puzzle in time and getting hit by a falling plank.
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Drowning when Nancy is pushed into the bath.
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Letting the culprit escape.
The Captive Curse
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Pull the lever in the passage to the courtyard and get staked by the portcullis.
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Get caught snooping by Anja.
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Get caught snooping by Karl.
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Get caught snooping in Renate's bag.
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Fall through the trap door in the dungeon.
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Open the furnace without the shield and get completely engulfed in flames.
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Allow the monster to attack you at the end.
Tomb of the Lost Queen
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Drink too much water and die.
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Get caught snooping by Lily.
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Move the rocks incorrectly and Dylan will die.
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Put the wrong mouse in the hole and Nancy will be buried in sand.
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Step on the wrong tiles in the true tomb and Nancy will fall through them.
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Handle the cobra wrong and it will bite Nancy.
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Press the buttons on the final coffin in the wrong order and they will spray Nancy with poison.
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Choose the wrong heads for the Gods at the end and Nancy will fall.
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Allow the villain to get away.
The Deadly Device
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Take too long to turn the power grid off and it will blow up.
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Get caught snooping by Gray and Nancy will have to leave.
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Blow up the beaker when mixing solutions incorrectly.
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Get electrocuted by the Tesla coil when exiting the control booth during a high power test.
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Suffocate in the photo lab.
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Don't escape the vents in time and Nancy will overheat.
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Take too long to turn the power grid off when Mason is using the coil and everything will blow up.
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Fail to fix the elevator in time and it will fall.
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Get caught snooping in Niko's office when Victor's using it.
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Don't bring up the lightning rod in time and Nancy will be electrocuted.
The Shattered Medallion
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Don't step back when the mobile falls from the ceiling in the Puzzle Palace and Nancy will be hit by it.
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Don't go back to the surface in time when the submarine starts failing and it will shut down.
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After hearing Kiri talk while in the earthquake simulator, try it again and don't go under the table. It will go out of control and the lamp will hit Nancy.
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During the rock slide near the waterfall, don't get out of the way in time and Nancy will be crushed by the rock.
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Hack at the wrong area with the pickaxe in the cave and it will collapse on Nancy.
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Don't win the sudden death match and Kiri will win the game.
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Take a wrong turn while on the raft at the end and it will crash.